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Morticus: Tutorial - Throw bombs to pass

3:06 am, October 20, 2017 Quote: Originally Posted by Morticus Strange. Looks like a shader issue with the new hatch blocks.What were your video settings at the time you were playing? J [..] View

PostCard: Patch Notes - Valentine's Day! - Febuary 14, 2017

12:06 pm, February 14, 2017 Quote: Originally Posted by PostCard Valentine's Day An all-new objective chain that results in the fantastic new Amorous Archer costume for the Shadow Hunter, plus Diamo [..] View

Patch Notes - Valentine's Day! - Febuary 14, 2017

12:06 pm, February 14, 2017 Valentine's Day An all-new objective chain that results in the fantastic new Amorous Archer costume for the Shadow Hunter, plus Diamond Dragonite and much more. Get great rewards just by Logging in, [..] View

PostCard: PTS Patch Notes - Feburary 3, 2017

12:06 pm, February 4, 2017 Quote: Originally Posted by PostCard You can access a sneak peek of the new tutorial by using /tutorial. (Be warned: you will not be able to go back to the hub until you [..] View

Fasti: Something's wrong with the game peeps.

2:06 am, December 22, 2015 Quote: Originally Posted by Fasti Quote: Originally Posted by beckettb you can try deleting the shadercache folder in [name] > appdat [..] View

Morgana: Launch is Coming Update

3:06 am, July 7, 2015 Quote: Originally Posted by Morgana Arriving on 7/7/15!Launch is coming: on July 9th, to be precise! With it comes the launch on Steam and the release of our latest class [..] View

Launch is Coming Update

3:06 am, July 7, 2015 Arriving on 7/7/15! Launch is coming: on July 9th, to be precise! With it comes the launch on Steam and the release of our latest class, the Tomb Raiser! But until then, we've got plenty to entertain [..] View

Morgana: Launch Update PTS Patch Notes - 6/30/15

3:06 am, July 1, 2015 Quote: Originally Posted by Morgana Arriving on 6/30/15!KNOWN ISSUES* Chat is currently a bit janky. * You will constantly get prompted to pick your starting class whenev [..] View

Morgana: Golden Thread Edition

3:06 am, May 12, 2015 Quote: Originally Posted by Morgana Arriving on 5/12/15!== FEATURES ==GOLDEN THREADThe Golden Thread is now in game! This guides new (and existing!) players to explore al [..] View

Golden Thread Edition

3:06 am, May 12, 2015 Arriving on 5/12/15!== FEATURES ==GOLDEN THREAD The Golden Thread is now in game! This guides new (and existing!) players to explore all parts of the game in exchange for tons of Cubits.== GAME UPDAT [..] View

Doc_L: SSAO post-processing shows chunk edges

3:06 am, April 22, 2015 Quote: Originally Posted by Doc_L Looks like an older version of the shader may have been in the build (I fixed this issue a few days ago); I'll double check to make sur [..] View

Doc_L: FPS Drop

2:06 am, February 11, 2015 Quote: Originally Posted by Doc_L The default values for supersampling and shadercomplexity are 1. Right now, the way to reset everything to defaults is to delete Trove. [..] View

Doc_L: Lowest FPS I've ever seen...

2:06 am, February 3, 2015 Quote: Originally Posted by Doc_L Hi EriAvery,Your GPU is somewhat close to our minimum specification (the AMD HD benchmarks slightly above our minspec GPU, the Intel HD [..] View

Doc_L: FPS increasing

2:06 am, January 26, 2015 Quote: Originally Posted by Doc_L Try /shadercomplexity 0Also lowering your draw distance will improve performance- the fewer chunks of terrain being drawn on the screen, [..] View

Doc_L: Accidentally set Resolution too high

2:06 am, January 26, 2015 Quote: Originally Posted by Doc_L Are you sure you deleted the correct Trove.cfg? It should be the one in %appdata%/Trove/ , there should also be a shadercache director [..] View

Doc_L: Extended Downtime

2:06 am, January 14, 2015 Quote: Originally Posted by Doc_L There is a known crash related to the liquid shader. It has been fixed internally, and will be pushed out in a hotfix. Jump [..] View

Doc_L: Attention to everyone experiencing an OpenGL liquid crash

2:06 am, January 14, 2015 Quote: Originally Posted by Doc_L Hi everyone,There was a bug in a recent update to the liquid shader that is crashing the game for some peoples' game in OpenGL mode.The [..] View

Doc_L: Improved performance of liquid vertex shader. this makes so much errors.

2:06 am, January 14, 2015 Quote: Originally Posted by Doc_L This is a known error which will be fixed in a hotpatch: http://forums.trovegame.com/showthre...rs-after-patch Jump to post.. [..] View

Avarem: Class Coin Edition

12:06 pm, January 13, 2015 Quote: Originally Posted by Avarem * Players now start with a non-tradable class coin which grants a free class. * The Gunslinger class now must be unlocked in the store. [..] View

Doc_L: Low Framerate and Lag Since Last Update

12:06 pm, January 13, 2015 Quote: Originally Posted by Doc_L Pinknekogirl, It looks like your supersampling changed from 1 to 2 at some point during the week, which corresponds with the drop in FP [..] View

Class Coin Edition

12:06 pm, January 13, 2015 Note: This patch is scheduled to go live at 7 AM 1/13. * Players now start with a non-tradable class coin which grants a free class. * The Gunslinger class now must be unlocked in the store. All exis [..] View

Doc_L: Shader Library_Fog.fragment compile FAILED: ERROR: 0:1:

2:06 am, November 27, 2014 Quote: Originally Posted by Doc_L Hi,Your drivers need to be updated. Depending on what graphics card you have, you can find newer drivers from:ATI cards: http://suppor [..] View

Avarem: Turkeytopia Edition

12:06 pm, November 25, 2014 Quote: Originally Posted by Avarem These notes are for tomorrow's downtime, see its current status here: http://forums.trovegame.com/showthre...14-7-00-AM-PST* Turkeytopi [..] View

Turkeytopia Edition

12:06 pm, November 25, 2014 These notes are for tomorrow's downtime, see its current status here: http://forums.trovegame.com/showthre...14-7-00-AM-PST * Turkeytopia is live! * You can find Turkeytopia Mystery Boxes in the store [..] View

Avarem: Candy Edition

2:06 am, November 19, 2014 Quote: Originally Posted by Avarem * The new Candy Barbarian class is now live! * Candoria - the new candy biome, is now live!* The 'New Friend Finder' has returned as th [..] View

Candy Edition

2:06 am, November 19, 2014 * The new Candy Barbarian class is now live! * Candoria - the new candy biome, is now live! * The 'New Friend Finder' has returned as the 'Insta-Grouper', although it is still experimental and may go [..] View

Doc_L: Please test out the new DirectX renderer!

2:06 am, November 9, 2014 Quote: Originally Posted by Doc_L The 3470 is supposed to support DirectX 10.1 and shader model 4.1, so it should be able to run the game (currently it's using a 10.0 pro [..] View

Doc_L: OpenGL Error?

2:06 am, November 1, 2014 Quote: Originally Posted by Doc_L In addition to the driver update, I'd strongly recommend using the DirectX renderer like Grapher mentioned. Intel's drivers work much b [..] View

Costume VFX and Great Crafting Station Consolidation Edition

12:24 pm, October 28, 2014 * New Frontier dungeon from Cretoriani * Costumes now have VFX * The Cube Converter now has all block recipes * The Workbench now has all decoration recipes * The Crafting Station now has all craftin [..] View

Forums

Doc_L: Improved performance of liquid vertex shader. this makes so much errors.

Jan 14, 2015, 1:35 pm Quote: Originally Posted by Doc_L <a href="http://forums.trovegame.com/showthread.php?p=39193#post39193" rel="nofollow"><img src="http://forums.trovegame.com/images/buttons/viewpos[..] View

Doc_L: Shader Library_Fog.fragment compile FAILED: ERROR: 0:1:

Dec 2, 2014, 4:00 am Quote: Originally Posted by Doc_L <a href="http://forums.trovegame.com/showthread.php?p=20728#post20728" rel="nofollow"><img src="http://forums.trovegame.com/images/buttons/viewpos[..] View

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