2:06 am, February 9, 2015
Quote:
Originally Posted by Avarem
The VFX look snazzy. In general if we were to accept this we'd probably clean up the geometry - we generally like to avoid diverting fr [..]
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Feb 9, 2015, 2:24 am
Quote:
Originally Posted by Avarem
<a href="http://forums.trovegame.com/showthread.php?p=48552#post48552" rel="nofollow"><img src="http://forums.trovegame.com/images/buttons/viewpo[..]
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