3:06 am, October 13, 2016
Quote:
Originally Posted by Doc_L
Tali, could you provide more details, such as what class you were using at the time, whether this was on a Windows or Mac machine?
[..]
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3:06 am, September 16, 2016
Quote:
Originally Posted by Doc_L
Hi Breagha,We just patched the game this afternoon to fix a crash related to mining. Feel free to log onto the game and see if this fix [..]
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2:06 am, February 12, 2016
Quote:
Originally Posted by Doc_L
This should be fixed in the next patch that goes out. It was an inadvertent side effect of some work we're doing in creating new types [..]
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2:06 am, February 3, 2016
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Tali
Aw so nice to see this hub again, even tho it looks diff and i guess it d [..]
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2:06 am, January 26, 2016
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by TeeKayM
Thumbnails? As in, the UI elements we click on when we have to equip s [..]
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2:06 am, January 16, 2016
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by TechnoViking
I like the idea, ofcourse like stated before the announcer doesn' [..]
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2:06 am, December 17, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by FrostySeraph
Wouldn't it be correct to assume that they have malfunctioning ph [..]
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2:06 am, December 17, 2015
Quote:
Originally Posted by Doc_L
Hi dusty,Are you using any VFX mods with the game? We're seeing a crash related to the SPH evolver for Popcorn, which isn't used in any [..]
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2:06 am, December 9, 2015
Quote:
Originally Posted by Doc_L
You leave the portal in that area. If you need quick access to the pvp portal, you'll need to use a normal club portal to warp to the s [..]
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2:06 am, October 29, 2015
Quote:
Originally Posted by Doc_L
Hi guys,This appears to be related to an optimization for game physics which prevented objects from falling through the world in many ca [..]
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3:06 am, September 29, 2015
Quote:
Originally Posted by Doc_L
DID SOMEONE SAY MONDAYS?https://www.youtube.com/watch?v=lkDp78FcwtA
Jump to post...
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3:06 am, September 10, 2015
Quote:
Originally Posted by Doc_L
Thanks for reporting the bug! The flipped icons were fixed internally a week ago, and the fix should make its way into a patch soon.
[..]
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3:06 am, September 5, 2015
Quote:
Originally Posted by Doc_L
Hi Unknown, Our plan is to allow players to author in one world kind of like how the Metaforge works (ie. placing tag blocks for spawn [..]
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3:06 am, September 5, 2015
Quote:
Originally Posted by Doc_L
Some recent changes we made to the custom head system for the Lunar Lancer also let us have a bald hairstyle now. It will be in a futur [..]
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1:06 pm, September 2, 2015
Quote:
Originally Posted by Doc_L
My favorite is the Music Block biome. It's the best! My least favorite biome is the Music Block biome! It sounds like a flock of dy [..]
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3:06 am, August 5, 2015
Quote:
Originally Posted by Doc_L
Find your Trove.cfg ( go into %appdata%/Trove, you can do this by opening the start bar and running %appdata% ), and either:A) delete it [..]
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3:06 am, August 5, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by GusMal
http://prntscr.com/80rxau http://prntscr.com/80ry0v http://prntscr.com/ [..]
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3:06 am, July 24, 2015
Quote:
Originally Posted by Doc_L
This delay could be from the game loading the VFX for the portals and the chest spawning. We'll take a look at it.
Jump to p [..]
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3:06 am, July 22, 2015
Quote:
Originally Posted by Doc_L
Interesting, do you know what type of portal this tends to occur on? We're seeing an occasional crash related to VFX that may be respon [..]
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1:06 pm, July 15, 2015
Quote:
Originally Posted by Doc_L
Hi Zabriel, What are you doing in-game when you notice this memory usage increase? Does it tend to happen in certain types of worlds, [..]
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3:06 am, July 14, 2015
Quote:
Originally Posted by Doc_L
Both Live and PTS use the same config (Trove always looks for the config in the same place). What happens when you try to launch? Does [..]
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3:06 am, July 6, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by XPnow
hello,FRAPS + trove = troubles.I recommend you to use OBS to record :)th [..]
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3:06 am, June 12, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Koviko
Are you aware of the missing chunk bug?
We are very aware [..]
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3:06 am, June 6, 2015
Quote:
Originally Posted by Doc_L
FlabbyCat, Your computer is using your Intel HD 4600 GPU instead of the Nvidia GPU. You need to change your Optimus settings to make T [..]
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3:06 am, May 31, 2015
Quote:
Originally Posted by Doc_L
Mine's from when I was implementing the outline system in the game. Eventually settled on a combination of Sobel and difference filters [..]
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3:06 am, May 16, 2015
Quote:
Originally Posted by Doc_L
Hi Darain,It looks like your FPS dropped from a median of 25-27 FPS to a median of 19-20 on Sunday May 10th. Did you change anything ma [..]
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3:06 am, May 8, 2015
Quote:
Originally Posted by Doc_L
We did a test with that. Long story short, it causes... problems. As in drawing 50 million vertices per frame problems. (note - you d [..]
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3:06 am, May 8, 2015
Quote:
Originally Posted by Doc_L
devtool.bat copyblueprint name.blueprint name.obj ;) (Note that the internal obj exporter is an experimental feature - there's no guar [..]
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3:06 am, May 7, 2015
Quote:
Originally Posted by Doc_L
If Trove used only a heightmap (ie. did not allow for caves, overhangs), and every dungeon had an explicit *floor* defined by authors (h [..]
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3:06 am, April 30, 2015
Quote:
Originally Posted by Doc_L
Are you getting continuous FPS drops, or are you getting frame pauses (screen stops updating for a fraction of a second)?
Jum [..]
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3:06 am, April 30, 2015
Quote:
Originally Posted by Doc_L
How old is your laptop and what type/model of laptop is it? It sounds like it might be well under the minimum specs for the game.
[..]
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3:06 am, April 24, 2015
Quote:
Originally Posted by Doc_L
Mountains randomly occur within fjord regions based on a 2D simplex noise function. It's completely independent of zone boundaries; te [..]
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1:06 pm, April 22, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Celeress
These are also experimental at the moment, and you may notice "s [..]
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3:06 am, April 22, 2015
Quote:
Originally Posted by Doc_L
Regarding the low FPS, do you happen to be using the bloom or SSAO effects? They will drop FPS significantly on a low end computer.
[..]
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3:06 am, April 22, 2015
Quote:
Originally Posted by Doc_L
Looks like an older version of the shader may have been in the build (I fixed this issue a few days ago); I'll double check to make sur [..]
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3:06 am, April 8, 2015
Quote:
Originally Posted by Doc_L
I made it lower the actual rendering resolution (and it skips most of the post-processing pipeline) so it should increase fps in most ca [..]
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3:06 am, April 7, 2015
Quote:
Originally Posted by Doc_L
Here's one thing that will improve your FPS: Try /supersample 1 (values over 1 are a very minor visual improvement, as the game's al [..]
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3:06 am, April 1, 2015
Quote:
Originally Posted by Doc_L
Hi demon_thief,Try deleting your Trove.cfg, located in %appdata%/Trove/Trove.cfg. That should reset your settings so you can play the g [..]
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2:06 am, March 20, 2015
Quote:
Originally Posted by Doc_L
Maledictam, Have you tried repairing your installation? It's possible one of the player animations was corrupted when updating your ga [..]
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2:06 am, March 19, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by braxton30456
Yea Same here i used to get 120 fps at starting screen now i get [..]
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2:06 am, March 18, 2015
Quote:
Originally Posted by Doc_L
Your system switched to using your integrated graphics card (an Intel HD 4600) instead of your AMD card. Check your catalyst control ce [..]
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12:06 pm, March 11, 2015
Quote:
Originally Posted by Doc_L
There's currently an issue where if you replace water blocks deep under water, when you take them out they won't convert back to still w [..]
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2:06 am, March 6, 2015
Quote:
Originally Posted by Doc_L
This is fixed in the next patch.In the meantime guys, don't place monorails in flowing water! Let us know if you still can't get into t [..]
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2:06 am, March 5, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Lucypher
the game is also rendering very slowly ... I have a steady 70-80 fps. [..]
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2:06 am, March 3, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Psychobeans
* Fixed audio bug where water block emitter persists. If that mea [..]
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2:06 am, March 3, 2015
Quote:
Originally Posted by Doc_L
I'd prefer to color the steed Hyper-Green, but it would make your monitor explode and Avarem said I'm not allowed to do that.
[..]
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2:06 am, March 3, 2015
Quote:
Originally Posted by Doc_L
Hi Drevius,Go into your %appdata% directory (run that from the windows command line, or type it into the folder location in Windows Expl [..]
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2:06 am, March 3, 2015
Quote:
Originally Posted by Doc_L
Hi DarkPoseidon,If you're seeing this message, it means that your graphics drivers are out of date. You have two options:1) Update grap [..]
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2:06 am, February 23, 2015
Quote:
Originally Posted by Doc_L
DarkDestry, I only see a 10 minute period today in which the FPS did dip to about 11. The rest of the time, I see the FPS fluctuate bet [..]
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2:06 am, February 21, 2015
Quote:
Originally Posted by Doc_L
Hi everyone,In the next patch, the Sea of Regret in adventure worlds will become much much deeper. The Treasure Isles will still be sha [..]
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2:06 am, February 18, 2015
Quote:
Originally Posted by Doc_L
Could you try switching to OpenGL rendering and then running the generator? There might be an issue with DirectX for the tool.
[..]
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2:06 am, February 18, 2015
Quote:
Originally Posted by Doc_L
Firestorm and fico,Unfortunately, it appears that your video cards do not support DirectX 10, and are running in software mode (hence th [..]
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2:06 am, February 14, 2015
Quote:
Originally Posted by Doc_L
Have you sent in the error report? Sending in an error report helps us find out what's crashing in the game.
Jump to post...
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2:06 am, February 13, 2015
Quote:
Originally Posted by Doc_L
This was an unintended result of changing dungeon spikes to become indestructible. I put in a fix, and the spikes will be laserable aga [..]
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2:06 am, February 12, 2015
Quote:
Originally Posted by Doc_L
This will be improved in the next patch. We'll be loading terrain based on cylindrical distance instead of spherical distance.
[..]
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2:06 am, February 12, 2015
Quote:
Originally Posted by Doc_L
Hi Vesp,It's possible your GPU may be overheating. Could you try using a GPU monitoring program like GPU-Z and see if your GPU temperat [..]
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2:06 am, February 11, 2015
Quote:
Originally Posted by Doc_L
The default values for supersampling and shadercomplexity are 1. Right now, the way to reset everything to defaults is to delete Trove. [..]
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2:06 am, February 11, 2015
Quote:
Originally Posted by Doc_L
The resource block change was an engineering change so that we can put more blocks deep underground. Using models creates quite a bit m [..]
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2:06 am, February 10, 2015
Quote:
Originally Posted by Doc_L
Jaba, What are you doing when seeing the low FPS? I'm seeing a large numbers of instanced draws during your lower FPS, which could ind [..]
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2:06 am, February 8, 2015
Quote:
Originally Posted by Doc_L
Do you mean your chunks are taking longer than 0.5 seconds to fade in? Chunks begin appearing the instant they're loaded - nothing abou [..]
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2:06 am, February 7, 2015
Quote:
Originally Posted by Doc_L
Tribalflame, could you try running the game again and sending the crash report in? I'm not seeing yours show up in the crash logs.
[..]
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2:06 am, February 6, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Sethorven
Scratch that, it does recognize it but only in windowed mode. Which [..]
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2:06 am, February 5, 2015
Quote:
Originally Posted by Doc_L
I used to play AC on Leafcull, and no, you're not Wi Flagged (the thing that made Wi get smashed by tuskers doesn't exist in Trove).We'l [..]
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2:06 am, February 3, 2015
Quote:
Originally Posted by Doc_L
Hi EriAvery,Your GPU is somewhat close to our minimum specification (the AMD HD benchmarks slightly above our minspec GPU, the Intel HD [..]
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2:06 am, January 31, 2015
Quote:
Originally Posted by Doc_L
Nibble,I can't seem to find a crash report from your computer. Are you sending in a crash report when the game does this? If not, plea [..]
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12:06 pm, January 30, 2015
Quote:
Originally Posted by Doc_L
Hi Samy,I'll take a look at the logs to see if something happened to your settings. We didn't do any major graphics changes in the last [..]
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2:06 am, January 26, 2015
Quote:
Originally Posted by Doc_L
Try /shadercomplexity 0Also lowering your draw distance will improve performance- the fewer chunks of terrain being drawn on the screen, [..]
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2:06 am, January 26, 2015
Quote:
Originally Posted by Doc_L
Are you sure you deleted the correct Trove.cfg? It should be the one in %appdata%/Trove/ , there should also be a shadercache director [..]
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2:06 am, January 23, 2015
Quote:
Originally Posted by Doc_L
Hi guys, Can you look in your Trove install directory, under the textures/ subdirectory, and see if the file "BRDFMap.dds" ex [..]
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12:06 pm, January 22, 2015
Quote:
Originally Posted by Doc_L
Hi LordAries,Unfortunately, your computer appears to be well below our min spec for the game.Our minimum spec GPU for the game is the In [..]
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2:06 am, January 21, 2015
Quote:
Originally Posted by Doc_L
Yes, the slower speed is intended, but may possibly change as we work on underwater biomes. The same goes for buoyancy.
Jump [..]
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2:06 am, January 21, 2015
Quote:
Originally Posted by Doc_L
Hi TheZoobler, Does your system have a temperature monitor for your CPU and/or GPU? Overheating is usually a sign that a heatsink may [..]
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2:06 am, January 20, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Atrish
Does it have to do the fact that I have 2 graphic cards being one the g [..]
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12:06 pm, January 16, 2015
Quote:
Originally Posted by Doc_L
Kittenface,I'll take a look at your other crash logs and see if I can find out what's happening.edit: It looks like the game is running [..]
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12:06 pm, January 16, 2015
Quote:
Originally Posted by Doc_L
Hi Troven, You're getting this error because DirectX 11 isn't installed, meaning you're likely running Windows Vista and out of date. [..]
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2:06 am, January 16, 2015
Quote:
Originally Posted by Doc_L
Hi jedimario,Do you have an Nvidia or ATI card? The game appears to be using an integrated Intel GPU with extremely old drivers.You nee [..]
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2:06 am, January 15, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Crochat
I was getting the OpenGl error util the last hotfix. Apparently, this [..]
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2:06 am, January 15, 2015
Quote:
Originally Posted by Doc_L
Have you tried restarting the game? Does the sound still happen?
Quote:
My thoughts on why this happened is because [..]
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2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
This is a known error which will be fixed in a hotpatch: http://forums.trovegame.com/showthre...rs-after-patch
Jump to post.. [..]
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2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
This is a known error which will be fixed in a hotpatch: http://forums.trovegame.com/showthre...rs-after-patch
Jump to post.. [..]
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2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
This is a known error which will be fixed in a hotpatch: http://forums.trovegame.com/showthre...rs-after-patch
Jump to post.. [..]
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2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
There is a known crash related to the liquid shader. It has been fixed internally, and will be pushed out in a hotfix.
Jump [..]
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2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
This is a known error which will be fixed in a hotpatch: http://forums.trovegame.com/showthre...rs-after-patch
Jump to post.. [..]
View
2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
This is a known error which will be fixed in a hotpatch: http://forums.trovegame.com/showthre...rs-after-patch
Jump to post.. [..]
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2:06 am, January 14, 2015
Quote:
Originally Posted by Doc_L
Hi everyone,There was a bug in a recent update to the liquid shader that is crashing the game for some peoples' game in OpenGL mode.The [..]
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12:06 pm, January 13, 2015
Quote:
Originally Posted by Doc_L
Pinknekogirl, It looks like your supersampling changed from 1 to 2 at some point during the week, which corresponds with the drop in FP [..]
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2:06 am, January 9, 2015
Quote:
Originally Posted by Doc_L
Quote:
Originally Posted by Cat of Many Faces
What happens if we fall off an island? Sea of regret or some [..]
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2:06 am, January 6, 2015
Quote:
Originally Posted by Doc_L
I'm not sure what I'm looking at here; do you have other screenshots or more description of what's going on? Is that supposed to be a [..]
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2:06 am, January 5, 2015
Quote:
Originally Posted by Doc_L
If you're floating in midair without seeing blocks, it means the chunks around you haven't loaded yet. Wait a little while for the terr [..]
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2:06 am, January 5, 2015
Quote:
Originally Posted by Doc_L
Did this only begin happening since the last patch? It looks like a vfx unloading bug, we'll take a look at it tomorrow.
Jum [..]
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2:06 am, December 31, 2014
Quote:
Originally Posted by Doc_L
The Intel HD 3000 is what we're targeting as the minimum specification GPU. It's going to be pretty slow unless you put the settings on [..]
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2:06 am, December 30, 2014
Quote:
Originally Posted by Doc_L
Does the hitch happen in both opengl and directx modes? Does it happen when standing in the hub for a while? If you stand around in a [..]
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2:06 am, December 21, 2014
Quote:
Originally Posted by Doc_L
If you're getting a large number of OpenGL errors, it means your drivers are several years old and need to be updated. If there is no w [..]
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2:06 am, December 21, 2014
Quote:
Originally Posted by Doc_L
Go into your settings menu.Select the DirectX renderer.That should fix your FPS. You're running the minimum supported graphics card for [..]
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2:06 am, December 20, 2014
Quote:
Originally Posted by Doc_L
Hi Ariako,It looks like your settings for draw distance and supersampling are different now, which would explain the FPS difference (hig [..]
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12:06 pm, December 19, 2014
Quote:
Originally Posted by Doc_L
Aizath, Did you change anything with your computer on December 14th (Sunday) ? The logs are showing that the FPS drop happened around [..]
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2:06 am, December 19, 2014
Quote:
Originally Posted by Doc_L
Hi Omizoc,Could you try disabling (or enabling) vsync to see if that helps? Also, does switching between OpenGL or Directx help?
[..]
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12:06 pm, December 18, 2014
Quote:
Originally Posted by Doc_L
The colors for dark red and dark blue glow blocks were changed to look more like they were glowing. (didn't make it into the patch note [..]
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2:06 am, December 17, 2014
Quote:
Originally Posted by Doc_L
Hmmm, it's difficult to tell what could be causing the issue. It's possible it could be a graphics issue, but unlikely with a GTX 770.H [..]
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12:06 pm, December 14, 2014
Quote:
Originally Posted by Doc_L
The intel G45 chipset does not support opengl 3.0, as it's too old. http://www.intel.com/support/graphics/sb/CS-033757.htm It should r [..]
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